F-10 Curriculum (V8)
F-10 Curriculum (V9)
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This PDF provides ideas for using QR codes in classrooms to generate discussion about data representation and digital systems: how they work, who uses them and for what purposes. The resource also includes a simple tutorial on creating and using QR codes.
This PDF uses colour coding to provide a line of sight between key concepts, content descriptions and achievement standards in the Digital Technologies subject in the Australian Curriculum.
This PDF illustrates how the National Numeracy Learning Progression can be used with Digital Technologies to support student progress in literacy.
This unit plan outlines how digital systems can be used to encourage fit and healthy activity. It is the first in a series of four resources.
Kevin Bradley, CEO of Save the Bilby Fund, and Cassandra Arkinstall, a researcher and volunteer at Save the Bilby Fund explain how important digital technologies are in the campaign to save the bilby from extinction. The video explains how digital systems are used to collect and visualise data and help eradicate threats ...
Paul Mead, from STEM education provider She Maps, discusses unconscious bias in young students and how She Maps is spreading the word about women who work with technologies in the field. He discusses digital systems and explains how geospatial systems and geographical information systems are used to collect, analyse and ...
This PDF lists seven ways in which schools can support the Digital Technologies curriculum
This video provides suggestions for ways in which Digital Technologies can be used to develop students' learning in the Numeracy Learning Progression.
This resource provides a scaffold for students to undertake a simple experiment. Students use a world globe and a heat lamp to investigate how the tilt of the Earth’s axis causes the seasons.
This tutorial shows ways in which environmental factors such as lighting and temperature can be measured and improved using micro:bits and sensor boards, and programmed using pseudocode, visual programming and general-purpose programming.
This tutorial provides step-by-step instructions to support the learning of Scratch, a visual programming language. The tutorial is designed for educators who would like to learn how to use Scratch.
This video explains the progress that St Mary's Primary School, Moruya, has made in the Digital Technologies in Focus project. It is the third in a series of four.
This PDF outlines St Mary's Primary School's proposal to participate in the Digital Technologies in Focus project.
This video explains the progress that Wodonga South Primary School has made in the Digital Technologies in Focus project. It is the second in a series of four.
This PDF assists teachers in thinking about when and how to introduce Digital Technologies discipline-specific vocabulary.
This video explains the progress that Wodonga South Primary School has made in the Digital Technologies in Focus project. It is the last in a series of four.
This article explores the challenges associated with using knowledge from different domains (and people) to work on a common problem, issue or puzzle. It acknowledges that the differences in how disciplines structure their knowledge raise challenges when working across disciplinary boundaries. The article identifies these ...
This video explores ways in which students can develop and apply their Digital Technologies knowledge, understanding and skills to create a digital solution through the Curriculum connection of food and fibre. The video is designed for educators who would like to learn how to use a BBC micro:bit to manage the water requirements ...
This PDF outlines a way in which students can use micro:bits and magnets to create and program metal detectors.
This PDF gives educators an overview of what project management is and ideas on how they can implement project management skills in the F-6 classroom.